Scramble
- R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F
1 Korakot Inkaew (กรกฎ อิ่นแก้ว) 23 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | U' R2 B' D L2 F B2 U2 F2 R' F2 D' U' F2 D U L' B2 R2 F R' B2 U2 (23)
U' R2 B' D // EO (4/4)
L2 F (U2 B2 R F') // DR (6/10) (R2 B2 L U2 R2 * B2 L') // 5e (7/17) (L B2 U2 F2 R F2 U2 B2) // 3e (8-4/21) * = (R2 U D' F2 U' D) // (6-4/23) |
---|---|---|
1 Modest Podzolkin 23 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | F2 U D R2 D2 B2 F' D2 F' D' R2 B2 U2 R2 B2 R2 D B2 D2 L B' R L' (23)
(R' L B L') //4/4 EO
F2 U D R2 D2 //5/9 B2 F' D2 F' //4/13 DR+blocks+lines D' * B2 U2 D B2 D2 //6/13 2E2E * R2 B2 U2 R2 B2 R2 U2 B2 //8-4=23 |
3 Louis Sarthou 24 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | F' R B D2 L' F' R2 F' U2 B2 U2 F D B2 D' F D2 B' D R2 D' U2 R2 U' (24)
F' R B D2 L' // EO
B' // ppp223 (You can see the 123 bar connected to an opposite edge-center-edge block) (U R2 U2) // 223 (9) I virtually spent the entire attempt on this 223. Originally I tried to insert from this: (D R2 D) // 3e4c (12) but I couldn't get anywhere with it (2t in 19, 2c2c in 18, LL in 19 for a finish in 31 so meh). I'm pretty sure there is a smart way to make it a block comm and finish it but I still have to compute optimals and check IF to see what I missed. Instead what I got: F' R B D2 L' // EO (5) B' // ppp223 (U R2 U2) // 223 (9) (D R2 D' B D2 F' D B2 D') // DR (18) (F' U2 B2 U2 F R2 B' F) // Finish (26-2) yeah |
4 David Roche 28 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | F' R D2 B' U B D2 B' U' B2 D2 L' B' D' R2 D' U2 R2 U' D' B' D2 F D B D' F' D' (28)
F' R B D2 L' // EO +211 x lots (5/5)
B' D' R2 D' U2 R2 U' D' B' D' B D2 // 5c (12/17) S: F' R * B D2 L' B' D' R2 D' U2 R2 U' D' B' D' B ^ D2 ^: [B', D' F D] // (8-4/21) *: [D2, B' U B] // (8-1/28) |
5 Matheus Silva Carvalho de Oliveira 33 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | F' U D F D' R' F' R2 F' U' L2 U R2 U' L2 U D2 R2 B2 R2 B R2 B2 F R' B R F' R F2 U2 F' U2 (33)
F' U D F D' // EO
R (U2 F U2 F2 R2 B' R) // DR R2 F' R2 F' // 222 R2 D2 // 322 R2 B2 R2 B R2 B2 // 2C2C F' U D F D' R' F' R2 F' [1] R2 D2 R2 B2 R2 B R2 B2 [2] R' B R2 F2 U2 F' U2 [1] = U' L2 U R2 U' L2 U R2 (8-2) [2] = F R' B R F' R' B' R (8-5) |
5 Nuno Ricardo Cordeiro Serafim 33 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | L2 R2 F D L2 D R' L B2 U B U B2 U2 B L2 B' U L B' R' F R' F D' F' D F' R2 B U' L' U2 (33)
(l): L2 R2 F // 1x1x2 (3/3)
(m): D L2 D R' // 2x2x2 + 3 pairs (4/7) (u): L B2 U B U B2 // 2x2x3 (6/13) (v): U2 B L2 B' // f2l-1 (4/17) (w): U L // set pair for inverse (2/19) (x)': U2 L // f2l (2/21) (A): B' R' F R' F D' F' D F' R2 B U' // OLL with PLL skip + AUF (12/33) Here's the "move loop": (x) N (l) (m) (u) (v) (w) (A) The solution is therefore S4: (l) (m) (u) (v) (w) (A) (x) S4: (L2 R2 F) (D L2 D R') (L B2 U B U B2) (U2 B L2 B') (U L) (B' R' F R' F D' F' D F' R2 B U') (L' U2) // 33 moves This was my 4th solution for this scramble. The skip is nice and I liked the way how the inverse allowed to finish the f2l efficiently. I've still got a long way to go, though. Without using EO or DR, I feel way out of my league. Also, learning a few alg sets, like ZBLL would definitely improve my average move count, but I don't have much time for cubing, much less for FMC. The only reason why I attempted this scramble is because it was a way to pass time while traveling. If you get bored when traveling, FMC is a great way to spend time. |
7 Marius Rombout Ferreira van Riemsdijk 35 | 1. R' U' F D L2 R2 F2 D F2 U F2 L2 U' L D' L2 B' U F' L D R' F2 L2 R' U' F | R B' R' F' U F U' F U2 F2 U' F D' F U2 F' D F2 B2 D' B2 U B' L D L' U2 L D' L' B' L2 B2 D R (35)
(R') R B' R' // EO [4/4] 7'
(D' B2 L2) // 1X2X2 [3/7] 12' (B * U2) // 1X2X3 [2/9] 16' (B U' B2 D B2) // 2X2X3 [5/14] 26' (F' @ U2 F2 U F2 U2) // F2L-1 [6/20] 34' (F' U F' U' F) // AB4C [5/25] 35' @ U2 F' D' F U2 F' D F // solves a corner [8-4/29] 45' * U2 L D L' U2 L D' L' // solves all remaining corners [8-2/35] 50' |